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Messages - tstacked

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Help/Support / Re: Server/Game Command Help
« on: February 05, 2017, 08:22:41 AM »
So you will need two commands.

The viewer command: !server Command Message: Streamer is currently playing on server #@readfile@[server.txt]

The Streamer/Mod command: (You can change the name to whatever, this is just an example) !updateserver @savefile@[server.txt,@target@]

So the viewers just type !server and the Mod/Streamer would type !updateserver 35556

would i have to make a txt file in my directory?

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Help/Support / Server/Game Command Help
« on: February 05, 2017, 03:48:30 AM »
Hey guys! I'm looking to make a server command. I want to input the server I'm playing on at the beginning of stream so my viewers can quickly check where im playing by typing !server into chat. I also want to be able to edit the command in case i switch servers in game. I have been able to make the command but it doesnt save for when my viewers type it in. It has to be manually put in.... e.g Streamer/mod: !server #34554 Viewer: !server Streamer is currently playing on server #34554. Anyone!?

3
Help/Support / Re: For Everyone Having Log In Issues...
« on: January 28, 2017, 10:09:43 AM »
my client is up to date and I too can't login, checked my error log and this is what is says:
27 Jan 20:08:22,135 - Error -Unable to login
Version : 0.9.12.3
Message : The remote server returned an error: (500) Internal Server Error.
Stack Trace :
   at System.Net.WebClient.UploadValues(Uri address, String method, NameValueCollection data)
   at System.Net.WebClient.UploadValues(String address, NameValueCollection data)
   at DeepBot.DeepBotNotification.#3gb.#2gb()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at DeepBot.DeepBotNotification.#8gb.MoveNext()

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