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Messages - jprimemlg

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Help/Support / Using @rand@
« on: June 27, 2017, 04:10:09 AM »
I have a set of 7 commands that I enable access to for a limited period of time.  After I close access to that set of 7 commands I would like to set up !random to assign one of the 7 commands and everything that goes with it after I have closed access.  Can I setup a command with @rand@ to perform this directly (example:  !rand runs !option2 even though !option2 is closed) or indirectly (example:  !rand runs a choice of random #1-7 and based on that result, assign !option 2 values given that #2 was randomly selected)?

2
Help/Support / Possibly simple Dragrace Minigame Question
« on: June 17, 2017, 01:52:54 AM »
I loaded the URL into OBS Studio.  I did a test run and the bot ran the game just fine.  What didn't happen was the visual interface with the cars moving from left to right.  What do I need to do for the visual to pop up.  I used this link:

http://deepbot.tv/widgets/racetrack.htm

I understand the wiki says: "CLR Browser for Drag Race: (Note: You will need at least 2 Entries to have the Drag Race appear in the CLR Browser)" but when I click on CSS it takes me to something that reads: "This topic does not exist yet" and has no data.  Please help me so I may use the Dragrace successfully on my stream.

3
Help/Support / Re: Simple Roulette Mini Game Question
« on: June 17, 2017, 01:48:43 AM »
Thank you, worked immediately

4
Help/Support / Simple Roulette Mini Game Question
« on: June 16, 2017, 11:48:28 PM »
The options for what to show are:

The Whole Game
Countdown Hidden
Countdown and Winners Hidden

Is there a link I can use so I may have only the Winners hidden?  I want my viewers to see how long it is until the next spin, but since there isn't any timer message sent by the bot to my chat the viewers need the visual representation of the timer.  I don't want my screen to be clogged up with the "winners" section however.

5
Help/Support / Custom command help
« on: June 16, 2017, 10:25:00 PM »
I run my own mini game on Deepbot.  The game dumps user names in to a maximum of 7 different .txt files based on their pre-game selection.  What I want to do is find a way to create a command that can automatically identify the user names in the 'winning' .txt file and then award points to each user using @editpoints@.  Can someone please let me know how to do this?

6
Help/Support / Where is my user database points contained?
« on: April 10, 2017, 10:10:30 PM »
I want to know where the data is contained for my database user points?  I want to be able to access each users name and points to develop new commands.  I Googled to suggest it is in "user.bin" but I only seem to be able to find access to that through "backup manager".  I don't want to run a backup, I just want access to the table that shows all of my users and their points?  Please help!   :)

*edit*  I understand I can see them in my "user database" tab.  But I want to add custom commands that are already supposed to be available (i.e. !top10 ) to be able to see who my top 10 users are in terms of point value.

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