Not sure if this is a bug or not, but I've noticed that, if you have a large playlist in the music player, the amount of RAM that Deepbot requires shoots up - normally it only needs 200MB or so, but when I have the Music tab selected, and I have about 40-50 songs lined up, this shoots up to about 800MB, and starts consuming a lot of CPU power (CPU went from 30% usage to 65% at one point), enough that I've had to set the affinity for Deepbot to my 7th and 8th processors only (and even then it was topping out those two processors), as it otherwise makes games like Isaac, which rely on Flash, get very bad lag.
This only really started after the 1st May patch, it was fine before then.