Anonymous User Requested:
I was trying to see if it was possible to create a system for bank heist where each user has their own criminal identity and can spend the earned points on equipment upgrades and perks to help them be more successful at the actual heist. So for example a player could buy a AK47 for 10,000 points and it would up their chance of a successful bank heist by some amount.
I guess you could say I want to make an RPG out of bank heist.
Thanks!