I am getting a error log and a bot freeze when adding any new or some old sounds. This is me attempting to fix it and the errors.
[17:17] <dredogin> : no but the bot frezes
[17:18] <dredogin> : u mean in the logs files ?
[17:18] <+mercury3rd> : yes in the log files
[17:19] <+mercury3rd> : do you run the bot in admin mode?
[17:19] <dredogin> : 16 Aug 17:12:18,865 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
[17:19] <dredogin> : let me chekc
[17:20] <dredogin> : no go
[17:22] <+mercury3rd> : do you run the bot on your local pc or on a server?
[17:23] <dredogin> : local
[17:23] <dredogin> : half of my sounds work
[17:23] <+mercury3rd> : can you send me a sound that doesn't work?
[17:23] <dredogin> : when i add new or try oen of the old one it frezzes the bot for 20 seconds
[17:24] <dredogin> : 16 Aug 17:22:14,337 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
[17:24] <dredogin> : lastest error
[17:24] <dredogin> : I have treid about 5 today no go wav and mp3
[17:24] <dredogin> : sure
[17:25] <dredogin> : it plays fine on my comp
[17:25] <dredogin> : in a twitch PM?
[17:25] <+mercury3rd> : yeah if you want
[17:32] <dredogin> :
https://www.freesound.org/people/nicStage/sounds/127735/[17:32] <dredogin> : here is wher i got it from
[17:33] <dredogin> : I just redownloaded it and it plays fine on comp
[17:33] <dredogin> : through min player
[17:33] <dredogin> : but the bot will nto play it
[17:33] <dredogin> : i did at one time then it started to crash the bot everytime it was exicuted
[17:34] <dredogin> : so i shut it off now i can not add anymore to the bot to play
[17:34] <+mercury3rd> : I'll try it on my end and see what happens
[17:34] <dredogin> : ok ty
[17:38] <+mercury3rd> : ok seems to work on my end o.O
[17:40] <dredogin> : hum?
[17:40] <dredogin> : is there a limit on how many u can have
[17:40] <dredogin> : i have deleted the command and made a new one a no go
[17:41] <+mercury3rd> : no, no limit, try to rename the soundfile and add it again
[17:45] <dredogin> : yeah that is funny i just did that
[17:46] <dredogin> : and it did not work
[17:46] <+mercury3rd> : i saw this error before on a server with no sound device installed, but not for just some sounds o,O
[17:48] <+mercury3rd> : can you post a thread on the forum in the help/support section with your errorlog.txt attached to it, so the others can take a look at it and maybe they have an idea
16 Aug 17:49:19,354 - 0.7.3.4: Error - Unable to play sound. Object reference not set to an instance of an object.
at NAudio.Wave.AudioFileReader.Dispose(Boolean disposing)
at System.IO.Stream.Close()
at #vo.#6o.#8o(String #f5)
16 Aug 17:42:47,512 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:42:52,540 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:42:57,566 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:43:02,595 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:43:43,599 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:45:05,918 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:45:10,947 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:45:15,975 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:45:21,003 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:47:45,573 - 0.7.3.4: Error - Unable to play sound. UnspecifiedError calling waveOutOpen
at NAudio.Wave.WaveOutEvent.Init(IWaveProvider waveProvider)
at #vo.#6o.#8o(String #f5)
16 Aug 17:47:55,296 - 0.7.3.4: Error - Unable to play sound. NoDriver calling acmFormatSuggest
at NAudio.Wave.Compression.AcmStream.SuggestPcmFormat(WaveFormat compressedFormat)
at NAudio.Wave.WaveFormatConversionStream.CreatePcmStream(WaveStream sourceStream)
at NAudio.Wave.AudioFileReader.CreateReaderStream(String fileName)
at NAudio.Wave.AudioFileReader..ctor(String fileName)
at #vo.#6o.#8o(String #f5)
16 Aug 17:48:02,862 - 0.7.3.4: Error - Unable to play sound. Object reference not set to an instance of an object.
at NAudio.Wave.AudioFileReader.Dispose(Boolean disposing)
at System.IO.Stream.Close()
at #vo.#6o.#8o(String #f5)